Search me knot, render me knot: embedding search and differentiable rendering of knots in 3D

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dc.contributor.author Gangopadhyay, Aalok
dc.contributor.author Gupta, Paras
dc.contributor.author Sharma, Tarun
dc.contributor.author Singh, Prajwal
dc.contributor.author Raman, Shanmuganathan
dc.coverage.spatial United States of America
dc.date.accessioned 2024-08-09T10:31:54Z
dc.date.available 2024-08-09T10:31:54Z
dc.date.issued 2024-07
dc.identifier.citation Gangopadhyay, Aalok; Gupta, Paras; Sharma, Tarun; Singh, Prajwal and Raman, Shanmuganathan, "Search me knot, render me knot: embedding search and differentiable rendering of knots in 3D", Computer Graphics Forum, DOI: 10.1111/cgf.15138, Jul. 2024.
dc.identifier.issn 0167-7055
dc.identifier.issn 1467-8659
dc.identifier.uri https://doi.org/10.1111/cgf.15138
dc.identifier.uri https://repository.iitgn.ac.in/handle/123456789/10302
dc.description.abstract We introduce the problem of knot-based inverse perceptual art. Given multiple target images and their corresponding viewing configurations, the objective is to find a 3D knot-based tubular structure whose appearance resembles the target images when viewed from the specified viewing configurations. To solve this problem, we first design a differentiable rendering algorithm for rendering tubular knots embedded in 3D for arbitrary perspective camera configurations. Utilizing this differentiable rendering algorithm, we search over the space of knot configurations to find the ideal knot embedding. We represent the knot embeddings via homeomorphisms of the desired template knot, where the weights of an invertible neural network parametrize the homeomorphisms. Our approach is fully differentiable, making it possible to find the ideal 3D tubular structure for the desired perceptual art using gradient-based optimization. We propose several loss functions that impose additional physical constraints, enforcing that the tube is free of self-intersection, lies within a predefined region in space, satisfies the physical bending limits of the tube material, and the material cost is within a specified budget. We demonstrate through results that our knot representation is highly expressive and gives impressive results even for challenging target images in both single-view and multiple-view constraints. Through extensive ablation study, we show that each proposed loss function effectively ensures physical realizability. We construct a real-world 3D-printed object to demonstrate the practical utility of our approach.
dc.description.statementofresponsibility by Aalok Gangopadhyay, Paras Gupta, Tarun Sharma, Prajwal Singh and Shanmuganathan Raman
dc.language.iso en_US
dc.publisher Wiley
dc.subject CCS Concepts-Computing methodologies-Computer graphics
dc.title Search me knot, render me knot: embedding search and differentiable rendering of knots in 3D
dc.type Article
dc.relation.journal Computer Graphics Forum


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