dc.contributor.author |
Ambasana, Jatin |
|
dc.contributor.author |
Sahasrabudhe, Sameer |
|
dc.contributor.author |
Iyer, Sridhar |
|
dc.contributor.other |
2nd ACM Global Computing Education Conference (CompEd 2023) |
|
dc.coverage.spatial |
India |
|
dc.date.accessioned |
2023-12-01T15:31:21Z |
|
dc.date.available |
2023-12-01T15:31:21Z |
|
dc.date.issued |
2023-12-07 |
|
dc.identifier.citation |
Ambasana, Jatin; Sahasrabudhe, Sameer and Iyer, Sridhar, "SQL-wordle: gamification of SQL programming exercises�, in the 2nd ACM Global Computing Education Conference (CompEd 2023), Hyderabad, IN, Dec. 7-9, 2023. |
|
dc.identifier.uri |
https://doi.org/10.1145/3617650.3624949 |
|
dc.identifier.uri |
https://repository.iitgn.ac.in/handle/123456789/9519 |
|
dc.description.abstract |
SQL programming language is very important for a student of Computer Science and Engineering (CSE) field from a curriculum perspective as well as it is a desirable skill. SQL also requires regular practice to learn and efficiently apply it for solving professional data problems. It has been found that gamification features such as badges, challenges, and goal setting can show improvement in students' performances [1] and also make practicing SQL an engaging activity [4]. SQL-Wordle is a game that implements the gamification techniques used in the Wordle game [5] and it aims to engage students with gamified programming exercises so as to motivate them for solving the SQL problems on a daily basis. |
|
dc.description.statementofresponsibility |
by Jatin Ambasana, Sameer Sahasrabudhe and Sridhar Iyer |
|
dc.language.iso |
en_US |
|
dc.title |
SQL-wordle: gamification of SQL programming exercises |
|
dc.type |
Poster Presented |
|
dc.relation.journal |
Proceedings of the ACM Conference on Global Computing Education |
|